Archive for October, 2008
Expo is on
Posted by Rockjaw in MMO-related on October 28th, 2008
Yesterday: BRUTAL DELUXE.
Today: BRUTAL LEGEND.
Question time!
Boy, you guys are quiet. Y’know, you never miss the stalking until it’s gone.
I’m pretty busy right now, but not too busy to answer a few questions. Anyone got any? About anything? NCsoft? Eurogamer Expo? Life, the universe and everything? I promise to subtly evade anything that would compromise me in some way.
Apart from that, anything goes.
Things of a busy nature
Posted by Rockjaw in Gamey, MMO-related, Personal on October 20th, 2008
Eh, the delay between updates here is a little annoying to me. It’s annoying partially because I feel like I should update on a regular basis, but also because I know, in part, that I can’t update because I can’t tell you everything I’m doing – so even when I do say something, I might not be able to say everything. Sorry.
I’ve been busy, if that much isn’t obvious by the silence.
Here’s what I’d call a ‘non-spoiler’ update though, for those who are interested. Read the rest of this entry »
Volunteer for Eurogamer Expo! Oh, go on.
Posted by Rockjaw in MMO-related on October 14th, 2008
With the Eurogamer Expo in two weeks precisely, we’re at last opening up the volunteer program. I say ‘program’ as if it’s sophisticated and well planned… anyway here’s what I posted to the EG Expo group… Read the rest of this entry »
Garriott… innn… SPAAAACCE!!
We have blast-off. The first ever games designer… in spaaace… etc.
No, the date wasn’t ringed on my calendar. I vaguely remember being told he was going up in mid-October, but I never paid much attention to the exact date even at NCsoft, so thanks BBC. I hope he has a safe and successful flight, and that he feels it’s worth the THIRTY MILLION DOLLARS (approximately) that he paid for the privilege.
That’s a heck of a lot of money to follow in Dad’s footsteps. If he wanted to save money, he could have gone Virgin Galactic, who’ll be charging a lot less – but then Richard’s going to be up for ten days, not ten minutes.
In case you’re wondering, that eye-popping budget was never bandied around much at NCsoft when I was there – but not for the reason you might be thinking. See, it’s all Richard’s money. (Nope. I didn’t think Ultima was that big either.) Not a penny came from NCsoft. Which is good. Because otherwise right now you’d probably be wondering just what else that cash could have been spent on.
Instead of just thinking: “So how is this supposed to help Tabula Rasa, exactly?”












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