Archive for category Press

Win a Neil Edwards-painted PC!

First it was Andrew Wildman’s pen caressing the curves (er… okay, flat panels) of a custom-built City of Heroes styled PC.

Now it’s Neil Edwards’ turn, who picked up his paint brushes to create a one of a kind PC case featuring Statesman and Ghost Widow.

Where can you win it? In The Sun, of course – that super soaraway superpowered paper of record.

Click here to go enter the competition and win!!

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Win an Andrew Wildman PC!

Well, sort of.

In yesterday’s Daily Mirror – which as I understand is a ‘national newspaper’ here in the UK, with a ‘very high’ circulation – there was a competition to be found on page two, wherein readers could win a ‘one of a kind’ PC with a lovely drawing by Andrew Wildman on the side of none other than Back Alley Brawler. Which looks like this:

Daily Mirror PC competition pic

Yes, it’s an NCsoft-City of Heroes-Draw the World Together competition in a national paper. How’d you like them apples.

(Interesting timing, too, no? With a certain big-name, big-muscled superhero film releasing this weekend? Choice of Paragon City’s resident big-muscled brawler wasn’t a coincidence either.)

But how can you win this PC I hear you ask? Go foraging in bins for yesterday’s copy of the paper? Invent a time machine and go back a day just to buy the issue, and while you’re there, bet on whatever match happened last night in Euro 2008? You could do those things.

Or alternatively, you could just click here.

As well as winning a unique piece of Wildman art, you’ll also bag a new PC, crafted by our very own PC-crafting bods, who reliably assure me it’ll run ‘anything you can throw at it’ including all of our games.

Competition closes at noon on June 25th, and you only have to answer one question to win. Good luck!

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Exec team interview on RPGvault

RPGvault – part of IGN – have an interview up with several members of our Exec team, which you might be interested to read.

It covers a lot about what makes NCsoft Europe unique and why publishing in Europe is quite a different experience to publishing in the US, or indeed, anywhere else.

Bit behind today – we had a visit from John and Mat of TabulaCast (hello guys!) so that’s thrown me off a bit. Better get back into it. And clear this desk, it’s a mess….

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Massively talk to Jess LeBow

Jess LeWho? LeBow. Jess used to work at ArenaNet (on Guild Wars Prophecies/Factions) then jumped ship (pun alert!) to go work on Pirates of the Burning Sea. Now he’s mutinied and returned to the good ship NCsoft, where he’s ended up as Lead Quest Designer at Carbine Studios.

Ah, but working on what…?

If you don’t know who Carbine are right now, you might want to get acquainted. That’s all I’m saying.

Jess doesn’t have a lot to spill about his new project in this interview with Massively (except for one tiny comment right near the end which most people will probably miss…) but he’s still got a great history; he worked for Wizards of the Coast as their fiction editor when he started in the biz.

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Eurogamer re-reviews CoH

Which is nice of them. In 2004 it scored 9/10; in 2008 it scores 7. Hmmm. Here’s a sample:

I still love it. I still have more fun in that City than I ever have in World of Warcraft, or elsewhere. It’s just so instant, so immediately satisfying. A new power isn’t just a slightly better chopping action, but the ability to fly. Or to leap tall buildings in a single bound. Or to call up purple tentacles from another dimension to bind the enemy to the spot. How can you not love that? It’s cartoon, it’s comic, it’s the gaming form of those brightly coloured words that burst from Batman’s TV fighting. But it’s also a world that, I suspect, has had its day.

Not bloody yet it hasn’t.

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