Posts Tagged Community

Methods and madness

Cryptic used City of Heroes’ message boards to recruit potential Beta testers for Champions Online: fact.

Am I outraged? Not really. Am I saddened? Yes, as a community professional, I’d hope a company wouldn’t need to stoop to this sort of thing. (Does Cryptic or Atari not have any money to, y’know, push the Beta through marketing and PR?) Would I do it myself, in the same position? Well… I would go after players of a rival game, certainly. That’s standard practice these days. It’s the methods employed here that are short-sighted at best, and downright stupid at worst.

I doubt there was much of a masterplan; I’d be surprised if it “Let’s go use the official CoH boards to recruit!” was suggested at any point as a serious strategy (and we’ll probably never know if it was). More likely, Cryptic employees were given a number of Beta invites to hand out, and some of them gave those to players of City of Heroes that they either knew personally, or knew by reputation. It’s easy to see how that might have gotten out of control.

That, however, is the issue: control. If you’re going to give employees (or anyone, really) Beta invites to a game, as a Community Manager (assuming they were in charge, and some quotes suggest they weren’t) then you have to set guidelines for who those keys should be given to (in the first instance) and how they should be given. Yes, these are just going to be guidelines, and there’s nothing to stop people from ignoring them. But then you can legitimately kick their butts when they do so.

If you don’t do that – well, you’re just not paying that much attention to what can go wrong…. and in my experience, anticipating disaster is a large part of the job of community management. Sure, we’re not clairvoyant, but this was a Galactus-sized PR disaster waiting to happen. You gotta watch out for those.

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Eurogamer Expo: the new gig

EuroSpaffer

The future revealed – well, the short-term future anyway.

Thanks to the contacts of the man in the photo above, and my own (ahem) smooth talking, James Spafford and I will be working part-time for Eurogamer.net for the next six weeks or so, helping to promote and then ultimately run the first ever Eurogamer Expo. Read the rest of this entry »

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Saturday night’s alright

Just a quick one here. First things first: man, Judge Dredd does not age well as a film (it’s on TV as I type). Although I still do think the costumes are… kinda good, at times. Screw it, it’s an excuse for a picture of Stallone:

He is the Law.

Wait: did I say the costumes looked… good..? Read the rest of this entry »

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Set the Stage videos

Set the Stage: AionAlmost the last hurrah, this. Below the ‘cut’, if you will, you’ll find two videos that I edited and subtitled (well, except for the actual translation). Both were shot by Jörg ‘Kerensky’ Koonen during the Games Convention in Leipzig.

They’re performances of the winning entries for Set the Stage, the competition that we ran to get players to write scripts for the Aion and Guild Wars characters to perform. (The scripts were reworked by me to become suitable for performance, but these two are quite similar to the original material, with many lines remaining intact. You can download my script drafts for all six final entries at the official Aion and Guild Wars sites.)

The sound quality is not excellent – source was basically the speakers on the stand, which had to compete with everything around – so I’ve embedded the ‘normal’ and English subtitled versions. (There are also French and German versions of each – see below.)

As I said before, these stage performances were probably what I was most proud of achieving during Games Convention. Trust me; there were some obstacles to overcome! However, I personally feel the performances were excellent, given the lack of rehearsal time we had and the environment they were performing in, and I’m very proud to present them to you.

Read the rest of this entry »

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Quest for GC: Behind the Scenes, Part 5

When I originally started writing these, I thought I’d be finished in this part. Clearly I can’t count: at a rate of two episodes per part, with eleven episodes to talk about, I won’t be finished until part six.

The fact that I can’t do simple division won’t be a surprise to my mother, but it is a continuing source of disappointment to my secondary school maths teacher, Mr Chenery. Sorry, sir. Read the rest of this entry »

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