Posts Tagged Trion World Network

A million, billion, Gazillion (ahem) possibilities

Today was my last official day working for Trion World Network. On Monday, I start a new job as Community Director for Gazillion Entertainment.

Yes, that Gazillion Entertainment; the company I called ‘the new 800lb gorilla‘ when they de-cloaked back in March, and who are working on a variety of MMOGs, including two based on Marvel Comics.

Not so surprised now, are ya?

Yes, I’ll admit that when Gazillion’s acquisition of the Marvel licence was announced, my interest was very definitely piqued, if that wasn’t obvious. What really got me intrigued was that they had acquired NetDevil, a development team who I’ve been a fan of since we worked together on Auto Assault. I made some enquiries, heard some pleasing noises, and six months later… here we are.

You might think that I’ve spent the last six months scheming to extract myself from Trion, but that’s absolutely not true. In fact, I’ve had a blast over there, and I’m genuinely sad that I’m leaving. The development teams behind Heroes of Telara and the Syfy-MMO(Action)RPG are packed full of great people who I’m going to miss and in the case of the Syfy crew, now don’t get to work with – boo! Both games are looking great, and unfortunately I now won’t be able to help them across the finish line. Don’t think I’m forgetting the MMORTS in production with Petroglyph Games, either; a trip to Las Vegas earlier this year convinced me that they are going to unleash something that’ll shake up the genre. I still believe everything I said about Trion back when I announced I was working there, however… when opportunity knocks, you don’t just sit back in your easy chair.

Gazillion has got a stellar line-up of games coming, including some I know are going to surprise a lot of people, and my new role allows me to work on all of them, as well as tasking me to direct community strategies for the entire company. Once offered, I couldn’t turn that down, even if it meant leaving behind new friends and some great looking games at Trion.

Weirdly – at least for me – this means that I’m back to full-on secrecy mode. I thought Trion had a lot of secrets, but even after signing on with Gazillion, I still don’t know about everything they’re developing! Roll on Monday….

It’s been a crazy couple of weeks and I’m sure it’ll be a crazy couple of months ahead, but I’m very excited about it; perhaps even ‘stoked’ or ‘psyched’ if we’re being American. Here was me thinking I was done with big, tumultuous changes in my life. I guess all I can do is strap in and enjoy the ride!

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The last eight months… and the next few

I’ve been pretty quiet over the last eight months, particularly when compared to most of last year. I had two good reasons.

One, I secured a job with Trion World Network, which was still in ‘stealth mode’ when I got the job, meaning I couldn’t talk about… well anything, really. Not the company, not the job, not the game(s)… so I just kept my big mouth shut.

Two, I was going through the time-consuming, tedious and nerve-wracking process of getting my US immigration visa. This would have been a tough enough process at any time, but considering it was connected directly to me taking up the job, I felt in some way I should just keep quiet. Didn’t want to jinx things. I only broke silence when the internal mental pressure began to get so much that even endless games of Civilization IV weren’t enough to keep The Voices in check, and I had to vent somewhere.

Well, now I’ve officially got The Job, and I sure as hell have The Visa. So I can talk. A bit. Read the rest of this entry »

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Oooh, what a giveaway

My badge for E3 2009

“Bum!”

I’d hoped to have a post primed and ready to rock, but given general secrecy and my rapid departure from the UK, that wasn’t to be.

More details soon, no doubt, but for now you might have a few questions, like:

Trion World Network?”

What are you working on?”

“What’s keeping you busy at E3?”

More soon.

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