Posts Tagged user-generated content
Boxing in Tabula Rasa – seconds out, round one!
Posted by Rockjaw in Links of Others, MMO-related, Pimpin' on May 21st, 2008
The TabulaBlogger (and Caster) himself, Shuttler, organised a little boxing tourney in Tabula Rasa for his clan-mates… and they have the video to prove it. As I said to him, Survivor’s Eye of the Tiger makes everything better:
In case you didn’t know, recent patches to Tabula Rasa added this boxing ring as an extra, so now players can duel with good old fashioned fists, and as you’ll see in the video, feet. And guns. Boxing in the future ain’t like boxing now, you know that, right?
While we’re talking TR, if you’ve yet to try it, scoot on over to Zortel’s new blog who’s been documenting her experience with the trial that’s currently being given away at TVG. (As I mentioned over there, if you’re wanting to get a Starter Pack for Tabula Rasa, you’ll have to wait… they’re not available. Yet. And while we’re in parentheses, you need to register at TVG to claim your key. Yeah, nothing’s really free in this world, eh?)
Tabula Rasa: Wonders
Posted by Rockjaw in Links of Others, Press on May 7th, 2008
Oooooh. Purty.
Via Shawn at Massively. There’s a high-res version too if you want to go for the full effect.
Player generated heroics ahoy
Posted by Rockjaw in Community, MMO-related on April 28th, 2008
Lovely moment of serendipity today. I was looking at this Massively post, asking the question ‘Is user generated content the future of MMOs?’ and thinking ‘Hmm, I’d like to comment about that on the blog’ and then Matt Miller goes and drops Da Bomb in his 4th Anniversary Address for City of Heroes:
Similar in concept to our character creator, [this future feature] allows you, the players, to create missions and story arcs for your characters and others to participate in. You’ll be able to pick the map, villain group, and objectives, as well as write the dialogue and any clues needed for the missions. When you are satisfied with it, you can upload it and have other players across all servers play it and rate it. Fame will come to the players whose stories rate the best overall. It is features like these that we never dreamed of including when we first shipped, but are excited to be able to offer players very soon.
Happy Anniversary, indeed.
I was aware that this was coming – I certainly didn’t realise that it was going to be talked about so soon, so I had a ‘Woah’ moment when I read the text myself, as I’m sure a lot of other players did too! It’s obviously very exciting news for the game and for the community, especially for all the roleplayers out there (and I’ll cross my fingers for your /walk emote, too…). I may even allow myself a small ‘w00t’.
w00t!
It even appeals to the retired GameMaster in me, too, considering that like almost everyone else I’ve often thought about how interesting it might be to create my own missions in-game. The key is of course that these missions won’t just be for yourself – but for other players, and the community at large. It’s pretty dizzying in fact, and just another huge, exciting development for a game that sure doesn’t feel ‘old’ at all to me.
By the way, do I think that user-generated content is the future of MMOs? Not entirely. It sure is part of it though, and it’s great to see that other developers share the same thought.
Now if you’ll excuse me, there are some missions requiring my attention in Paragon City….

You said what?